In which Iron Man teams up with his greatest ally.
4) Iron Man and War Machine vs Whiplash and Hammer drones
- Iron Man, aka Tony Stark, our hero. Doing a lot better than before, since he’s not dying. Played by Robert Downey Jr.
- Armed with: The Mark VI Iron Man armor. It’s powered by a new element Tony invented (building off his father’s unfinished work), and in addition to powering his suit better it also overcomes the issue of the old arc reactor slowly giving Tony palladium poisoning even as it kept shrapnel out of his heart. (Iron Man 3 would later skunk this entire plot development with the casual revelation in the epilogue that Tony could have just had surgery to remove the shrapnel in the first place. Which… huh?) Along with the triangular chest plate that Joss Whedon hated, the Mark VI boasts a few modifications, though it’s not clear which are new.
- War Machine, aka James “Rhodey” Rhodes. Stark’s reconciled pal and Air Force big shot. Played by Don “The Dragon” Cheadle.
- Armed with: The same Mark II suit as before, but kitted out with tons of extra armaments courtesy of the DOD and Justin Hammer. Plus a new paint job, trading in the too-shiny silver for ominous grey.
- Hammer drones, a couple dozen of them. Built by Vanko for Justin Hammer. There’s some slight variation amongst them depending on what function (land, sea, air) they’re built for, but they’re largely the same: arc reactor-powered, remote-controlled robots based loosely off the Iron Man designs. Outfitted mostly with automatic and missile weapons, and able to fly. They also go down very easy, whether it’s to a repulsor blast, a strong punch from the Mark VI, or a barrage of regular bullets; it’s strange because these are supposed to basically be Iron Man replacements, so they ought to be more durable. Perhaps Vanko deliberately built them to be inferior, or maybe they’re just prototypes.
- Whiplash, aka Ivan Vanko. Stark’s new nemesis, who escaped prison and built up some new toys thanks to Hammer. Played by Mickey Rourke.
- Armed with: A much more sophisticated version of his last getup. The improved Whiplash armor covers Vanko’s entire body much like the Iron Man suit. It’s also huge, though not quite the size of the Iron Monger. It contains a couple neat tricks like retractable plates in the feet which are good for locking down an opponent, but its main offensive capability is the two extra long energy whips housed in its forearms. There are cycling mechanisms visible in the back which make the whips extendable and constantly charged with electricity. It’s an intimidating design, but oddly lacking the iconic look of the previous incarnation, with all its fearless & bare-chested simplicity.
The Setup: Vanko has baited Tony into a trap at the Stark Expo in New York. After Iron Man arrives there and greets War Machine (who’d been demonstrating his new look on stage along with the drones), Vanko takes remote control of all the drones, as well as War Machine, and sends them all against Iron Man.
This launches an amazing chase sequence where Tony draws his pursuers away from the Expo and out into the streets & skies of Queens, evading fire and even managing to take out several of them. Eventually Iron Man is able to isolate himself and War Machine inside a large garden dome. Tony contains its attacks without hurting the helpless pilot inside until, in the aftermath of glorious Fight #3, Black Widow gets into Hammer’s computer systems and restores control of War Machine back to Rhodey.
The two’s reconciliation quickly devolves into macho one-upsmanship as they squabble over whose suit is the best; it’s highly amusing to watch such a silly argument play out with both characters wearing super high-tech armor. They spend so much time bitching that they don’t quite get into tactical position before the drones land and, one by one, surround the pair.
Without saying a word, the two close their face plates and go to work.
The Fight: At first, there’s actually no music– Favreau lets the endless cacophony of battle provide all the noise he needs. And what a cacophony it is: staccato bursts of automatic fire from the drones and War Machine, occasionally punctuated by repulsor blasts from Iron Man.
So much is happening at once you barely know where to look at any given time. The camera pans around smoothly to show the carnage as the two heroes unload at and dodge fire from the iron platoon surrounding them. Rhodey fires from both wrist gauntets and his shoulder cannon simultaneously, while Stark mixes in repulsor rays with punches for those that get too close.
After the initial shot just showcasing all-purpose chaos, Favreau goes on to highlight a couple moments of particular badassery. War Machine grabs a drone that had gotten close and delivers a point-blank spray of machine gun fire that cuts it in half down the middle. Iron Man reprises a hit move from the first movie when he leans back casually to dodge an incoming missile (in a subtle detail, we hear a beeping sound from his HUD to indicate the computer has detected a lock), then returns fire in the form of small missiles from a hidden compartment on his wrist, which take down three drones at once; it’s so neat Tony even happily calls it out, and his friend compliments it.
It’s about 45 seconds of perfectly exhilarating CGI chaos– intense, glorious, undiluted. And it doesn’t outstay its welcome, either: when Stark realizes that there’s just too many bad guys to deal with, he orders his friend to duck and then activates two extremely powerful laser beams, which cut down all remaining drones as he pivots in a circle.
Tony responds to Rhodey’s quite reasonable suggestion that he should lead with such an attack next time by pointing out that the beams are a one-time thing; they burn for a few seconds and then they’re done. Which is too bad, because what they initially think is just the last drone coming in is actually Vanko himself, big as life and twice as ugly.
After some talk, Rhodes launches what he assumes will be his secret weapon, the “Ex-Wife,” but it fails terribly, bouncing harmlessly off Whiplash’s armor and falling to the ground with a pathetic little fart noise. It doesn’t really make sense (would Vanko really know it wouldn’t work? Shouldn’t Rhodey have gotten farther away if HE thought it was going to work? etc) but it’s a fun excuse for just one more joke at Hammer’s expense.
Tony fires his own opening salvo– in another callback to the first film, it’s all those little smart dart-rockets he used against the terrorist hostage-takers in his Mark III debut) at Vanko’s exposed face, but his helmet comes back instantly and deflects them. Now it’s Ivan’s turn.
From then on, it’s really mostly Ivan’s fight. The new Whiplash armor provides a seemingly perfect mix of durability, speed, and offensive capability. War Machine’s more conventional weapons can’t put too much of a dent in Vanko before he’s able to evade or fight back, and Iron Man’s quick maneuvers are canceled out by the long reach of those unpredictable whips. In what turns out to be a fairly brief struggle, both heroes are repeatedly knocked around, seized by the whips and slammed to the ground. Poor Rhodey even gets his shoulder cannon cut right off.
Stark gives Vanko the best run for his money when he comes in hard with a flying punch as Vanko is distracted by beating up on Rhodes, but a few blows later Ivan comes back even harder with a headbutt. Soon, Whiplash lassos a hero in each whip, holding them on opposite sides of him. It seems pretty bad at first, but at Tony’s suggestion, the two re-visit the idea of “crossing the streams”– having their two repulsor blasts meet in mid-air and creating an enormous energy feedback, this time with Whiplash in the middle.
The irony is, at that point the heroes didn’t necessarily have to resort to such a crazy tactic, because the very nature of Ivan’s double-hold meant that he left himself wide open to any attack. They were free to shoot at him in more direct ways as well.
After the smoke clears, a dying Vanko reprises his words from the race track, telling Stark “you lose.” Pulling a Metroid, Vanko starts the timer on bombs built into his suit as well as those of all the fallen drones, hoping for a Pyrrhic victory. Unfortunately for the villain, it would have been, in the words of comedian Doug Benson, more accurate for him to say “you lose… unless you happen to be wearing a suit of armor that flies really fast,” because the bombs have a long enough fuse for Stark & Rhodes to not just fly out of the blast zone but also for one of them to swing by and get Pepper to safety. Whoops.
For all Iron Man 2’s faults, where it really improves on the original is in its climax. The first film ended on a sort of limp note as it had the hero hobbled from the beginning and only barely limping to the finish line. The sequel, on the other hand, is a three-part roller coaster ride that starts with an extended chase scene, segues quickly into the chaotic destruction of the drones, and ends with not one but two fully-powered heroes up against a seemingly implacable boss.
The final fight is, unfortunately, a little too one-sided, but this is balanced out somewhat by just how one-sided (in the other direction) the showdown with the drones was. Also, while “believability” is a relative term when it comes to things like this, Whiplash’s dominance comes not from objective superiority but from a mix of quick-thinking tactics, technology, and surprise– exactly the kind of thing that would let you prevail in such an encounter. Just as in a real-life fight, you don’t win by gradually wearing down the other guy’s “hit points” or some such, it’s all a matter of acting decisively and applying just the right amount of pressure at the right place & time.
Coming Attractions: Stop.